: In the words of the philosopher, Floyd, “if you don’t eat your meat, you can’t have any pudding.” If that sentence makes no sense, remember that the great philosopher Floyd was British, that “pudding” in British means “dessert,” and that Brits really don’t know how to cook. The point is, if you don’t do the difficult thing, in this case eating what I’ve previously called the roughage of the Star Wars Expanded Universe, you don’t get the fun stuff.
We’ve managed to choke down a lot of extraneous adjectives and fibrous plots. Time for a treat.
: This is my big-grin face.
: That’s right, this week we begin the next book in our reread: Star Wars: X-Wing: Rogue Squadron, Book 1 of the X-Wing Series.
This book holds some particularly special meaning for me and for Z. As I believe we’ve mentioned before, Z and I are big fans of Wedge Antilles as a character, pilots as a setting, and smaller stories as an aesthetic. Though calling this series “smaller” is perhaps not entirely true.
: And back in the yoreful days of USENET (yeah that’s not a word, no I don’t care), the third, or maybe the second newsgroup Will and I found a common home in was alt.fan.wedge. That Wedge.
: The X-Wing Series is ten books, half (1-4 and 8) written by Michael A. Stackpole, half (5-7, 9-10) by Aaron Allston (RIP). It isn’t the first work to focus on X-Wing fighter combat as a central theme; not only did Dark Horse Comics run a comic book series, before and during the writing of the books (for a while they were concurrent, featuring several of the same characters at different points in their lives and careers), but both were in large part inspired by the existence of the Star Wars: X-Wing series of space combat simulation games.
An inspiration that shows up nowhere more strongly than right here, and since we have ten books to get through we have plenty of time for storytelling around the stories. Let’s go!